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// begin 2005.09.15 notes
// scr
title: Spacey
dvr: Takashi Ito
date: 1980 - 1981
format: film
title: Screen Test 1, 2 & 3
dvr: Irene Gustafson + Julia Zay
date: 1998 - 2000
format: film on video
title: Fake
Science
dvr: Dead On Que
date: 2002
format: machinima
engine: Half-Life
toolset: Spirit of Half-Life
uri: http://www.machinima.com/films.php?id=213
title: In the Dead of Night
dvr: Tobias Bernstrup
date: 2002
format: [DVD/video installation]
uri: http://www.bernstrup.com/
// game engines
Machinima - gaming - game engines
choosing a game engine...
// highly conceptual approach
engine as framework or system w/ project realized in different context
// platform opts:
record + edit Video Output from any + all platforms + games
// Mac OS X opts:
MMORP (i.e. The Matrix Online, Neverwinter Nights, Ultima Online, etc)
Second Life
Macromedia appz (i.e. Flash MX 2005, Director MX 2005, etc)
OpenGL ++ JAVA programming (i.e. jME)
// Windows opts:
FPS games (HL2, D3, QIII, UT, etc...) ++
3rd party toolsets (Machinima Production Kit, Machinimation, Matinee,
UnrealEd, etc...)
MMORP (i.e. The Matrix Online, Neverwinter Nights, Ultima Online, etc)
Second Life
Macromedia appz (i.e. Flash MX 2005, Director MX 2005, etc)
OpenGL ++ JAVA programming (i.e. jME)
// Linux opts:
jME
// Windows solns:
collab or individual use of the FVNM PC
collab or individual purchase of an individual's PC
// Platform solns:
collab or individual purchase of platform(s) + game(s)
// sys
Second Life
// end 2005.09.15 notes
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